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three

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JavaScript 3D library

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import { SampledTexture } from '../SampledTexture.js'; class NodeSampledTexture extends SampledTexture { constructor( name, textureNode, groupNode, access = null ) { super( name, textureNode ? textureNode.value : null ); this.textureNode = textureNode; this.groupNode = groupNode; this.access = access; } needsBindingsUpdate( generation ) { return this.textureNode.value !== this.texture || super.needsBindingsUpdate( generation ); } update() { const { textureNode } = this; if ( this.texture !== textureNode.value ) { this.texture = textureNode.value; return true; } return super.update(); } } class NodeSampledCubeTexture extends NodeSampledTexture { constructor( name, textureNode, groupNode, access ) { super( name, textureNode, groupNode, access ); this.isSampledCubeTexture = true; } } class NodeSampledTexture3D extends NodeSampledTexture { constructor( name, textureNode, groupNode, access ) { super( name, textureNode, groupNode, access ); this.isSampledTexture3D = true; } } export { NodeSampledTexture, NodeSampledCubeTexture, NodeSampledTexture3D };