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three

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JavaScript 3D library

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import FogNode from './FogNode.js'; import { smoothstep } from '../math/MathNode.js'; import { nodeProxy } from '../tsl/TSLBase.js'; class FogRangeNode extends FogNode { static get type() { return 'FogRangeNode'; } constructor( colorNode, nearNode, farNode ) { super( colorNode ); this.isFogRangeNode = true; this.nearNode = nearNode; this.farNode = farNode; } setup( builder ) { const viewZ = this.getViewZNode( builder ); return smoothstep( this.nearNode, this.farNode, viewZ ); } } export default FogRangeNode; export const rangeFog = /*@__PURE__*/ nodeProxy( FogRangeNode );