three
Version:
JavaScript 3D library
31 lines (16 loc) • 436 B
JavaScript
import Node from '../core/Node.js';
import { nodeImmutable } from '../tsl/TSLBase.js';
class PointUVNode extends Node {
static get type() {
return 'PointUVNode';
}
constructor() {
super( 'vec2' );
this.isPointUVNode = true;
}
generate( /*builder*/ ) {
return 'vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )';
}
}
export default PointUVNode;
export const pointUV = /*@__PURE__*/ nodeImmutable( PointUVNode );